Showing posts with label grant morrison. Show all posts
Showing posts with label grant morrison. Show all posts

Friday, June 8, 2012

Friday Quotations: Supergods

"Lee's vision of the sentinel of the spaceways was more Suffer than Surfer, and the character was given to endless gnarled-hand outbursts that questioned his very being or expressed his infinite agony in the form of one more claw-fingered gesture in the direction of a mute and merciless firmament.  Every issue saw him hurling himself vainly at one insurmountable barrier after another before fizzling back to Earth, limp and futile, but just in time for one more miserable monologue on a lonely mountaintop far from cruel nonsilver bastards.  I suspect the yearning warble of Stan Lee's own tortured teenage soul.  Somewhere behind the reassuring huckster image of Smilin' Stan lay this sobbing mask of chrome, but readers found the hand-wringing lyricism uncomfortable.  The Silver Surfer series lasted eighteen issues before it was put to death with the same ruthless efficiency as Jesus himself."
--Grant Morrison, Supergods.

The funny thing is, sacrilegious statements aside, Morrison is spot on with the Silver Surfer.  Even his 90s TV series is one of the most introspective, emo experiences ever to hit children's cartoons.  But the way Morrison expresses it... well, you either hate the overtop approach, or embrace it.  And since the whole book is like this, I have embraced it.  Excelsior.

Later Days.

Wednesday, December 10, 2008

Comic Book Wednesday: Embrace More of the Same

Three short reviews this week, no explanation. Because that's just the way I role. And roll, too.

Secret Invasion: Dark Reign. By Brian Michael Bendis and Alex Maleev. Osborne assembles his "Dark" Illumanati group, consisting of Loki, White Queen, Namor, Doctor Doom, and the Hood, and has a heart-to-heart with Swordsman. This oneshot is basically an "coming attractions" reel for the upcoming Dark Reign arc. As far as such things go, we've seen better; as divisive as DC's equivalent preview for the Infinite Crisis event was in killing off Ted Kord, at least something signficant occurred. Without going into too many spoilers, it felt like the issue wasn't setting up groundwork so much as telegraphing outcomings; we've already got a sense on who's going to be the character focal point of the group, who's preparing for a double-cross, and who's going to have a mental breakdown. The issue does what it intends to do, but it didn't really raise any interest for me in the Next Big Event.

Final Crisis 5. By Grant Morrison and Lots of Artists. If the series keeps improving like this, issue by issue, by the time we hit 7, it will be one of the greatest classics of Western literature.
This issue strikes a nice balance between the off-the-wall cool ideas that Morrison is known for (Rubik's cubes, anyone?) and the just-plain-cool, such as the Green Lantern trial at the start of the issue. As far as plot goes, I think the overall picture is that we're gearing up for the big final showdown; any finer details are, well, a bit muddled in the mix. On its own terms, the issue is fine, and based on what came before it, it's a step up. My only problem is with the overall picture: with only two issues to go, there are still a lot of disparate plot threads that just aren't close enough now to contribute to all contribute to the finale in any meaningful way. I may be wrong, but at the moment, it still seems like there are too many half-finished ideas floating in the air.

Wolverine: Flies to a Spider. By Gregg Hurwitz and Jerome Opena. Wolverine supplies the role as the Angel of Vengeance for a little girl caught in the crossfire of a gang war, killing the members of a local bike gang. Flies to a Spider is the latest in a long line of Wolverine one-shots, and I'd be worried about overexposing the character if that line hadn't been crossed decades ago. And while this is hardly the first or first hundredth time this has ever come up, but how exactly does a wanton vigilante murderer manage to put himself on the rosters of the biggest superhero groups in the Marvel world, and no one seems to mind? With the Punisher, at least he's an outlaw on the run, and law enforcement figures try half-heartedly to stop him every now and then. But Wolverine's got a registered address with the X-Men; you'd think someone would attempt to bring a warrant or two the next time they're in San Francisco.
But that's what I get for trying to apply logic to a world with flying men in tights. The issue itself isn't bad, although it's kind of forgettable. While it jumps through its hoops readily enough, the basic plot could have worked for any gruff, vigilante type. You basically could do the whole plot with the Punisher, just switching the claws for guns. And honestly, a bike gang? Versus an unstoppable, nigh indestructible killing machine? Not a lot of tension there. The action itself is well-orchastrated, and if that's your bag, I guess the one shot is ok. But for me, there's better out there.

But enough about me. Any dissenting opinions out there? Or sycophantic agreement? Or even disinterested bystanders? Comments, insults, and praises are welcome.

Later Days.

Wednesday, November 26, 2008

Comic Book Wednesday: Same Bat Time, Same Bat Channel

The unpleasantness of the last few days is a memory. Let us comic, like the Greeks of yore.
(You know which ones I mean.) Today, we will look at Batman 681, and an extended review/ramble on the new DC Cartoon series, Batman: the Brave and the Bold.
Batman 681.
By Grant Morrison and Tony Daniel. This issue marks the final chapter in the "Batman RIP" sequence. And I know with the "Final Crisis" event currently going on at DC, it's internet-fashionable to rag on the perceived obtuseness of Morrison's work. But honestly.... I'm really not sure what happened. There's the Black Glove revelation, some cool moments such as Batman's death-defying moment and Nightwing's escape, but... I don't know. It's missing that "moment," that revelation that makes it all worthwhile. Rather than being left with the feeling that we've entered a bold new era, I'm just left feeling... that's it? That's what's supposed to change things? There's no real drama here--the only thing really at stake doesn't seem at stake at all. There may be huge reveals, and layers within layers of meaning I just don't get, but it seems like Morrison's just obscuring a picture that doesn't really show us anything we haven't seen before, and certainly doesn't live up to the hype.

Batman: Brave and the Bold. The Brave and the Bold is something of a legacy title at DC, so I'll try to do it some justice by telling what I know about it, and making the rest up. In the 60s (70s? 80s? Before I was old enough to be literate, at any rate), Brave and the Bold was a DC Showcase title in which each issue featured two DC heroes teaming up. The series stopped years ago, but a new volume started up more recently, still featuring the ever-changing cast, but trying to maintain an overarcing story. The first arc was a big success, in my opinion: it managed to rotate through a huge cast, stay true to the individual characters, and still tell a cohesive story of epic scale. Since then, the title seems to have fallen into hard times. I'm not completely sure, and far too lazy to check, but I think it may have been cancelled. (Person of Consequence: not just uninformed, but willfully uninformed. It's the effort that makes the difference.)
More recently, the new DC cartoon Batman: Brave and the Bold began this month on the Cartoon Network. It's following the Brave and the Bold format of rotating partners, but one side of the partnership is decided: every week, Batman will team up with another DC character to fight evil. (Or go shopping, or anything else. It's not set in stone.) I think this decision is a really good one for DC--if for no other reason that they save big money on voice actors, since there's only one voice that HAS to be there. More signficantly, if the series is going to be a showcase for the DC Universe, and change on a weekly basis, it's a good idea to have a single anchor character, a known value that serves as the "known." In the DC stable, there's basically two characters that EVERYBODY knows: Batman and Superman. Superman wouldn't work, simply because of his established power levels. He certainly has the justification for travelling into the exotic locales, but every week, they'd have to justify why the most powerful man on the planet needs help.
Batman doesn't have that problem. It's perfectly conceivable that Batman could ask for help--not because he needs it, of course, but because it's convenient for him. With Superman, extra people just get in the way. The early episodes have also used Batman as the authority figure--he knows what's going on, he figures out the situation, and the other character has to follow his lead. This works quite well as a story-telling technique: it casts the other character in the role of the uncertain fish-out-of-water, which makes him/her the POV character for the viewer, and serves as a quick and easy way of connecting the viewer to unfamiliar characters. This could change as the series goes on--in fact, reversing the situation so that it's Batman who is out of his element is the logical, if temporary, inversion of the formula--but it works for now. (And frankly, it would be hard to justify Batman acting like he's out of his element. We're two episodes into the series, and he's already shown sangfroid while walking through an alien armada and strolling around Dinosaur Island on the hunt for a sentient gorilla. The guy's not easily phased.)
Batman is voiced by Diedrich Bader, probably best known by adults for his role as Oswald on the Drew Carey Show. He has done a fair bit of voice acting though, so he's not new to the genre. He's certainly not the first guy I'd think of to do Batman, but given the tone of the show, they're going for a lighter, more easy-going Batman than most incarnations, so while it takes a few minutes to get used to, he fits. I think a lighter Batman is a good move for DC--given the brooding Batman of The Dark Knight, the recent lunatic in the comics, and even the dour figure that appears in the other animated series, a move towards a more kid-friendly (and just friendly period) version will protect the line for the next generation and indoctorate a whole new set of fans for the caped crusader. (They still call him that, right?)
So after all that, how's the show? Good. Surprisingly good. Again, we're only two episodes in, but it's been promising. Episode 1 has Batman teaming up with the teenage hero Blue Beetle to fight aliens, with Beetle learning a valuable lesson about being a hero. Episode 2 has Batman teaming up with former criminal turned Plastic Man to fight Gorilla Grodd at dinosaur Island, with Plastic Man learning a valuable lesson about being a hero. (But a different lesson.) Yes, there's a definite gear towards children, but it's not so dumbed down that it can't be enjoyed by all ages. It certainly doesn't have the epic scope of the Justice League Unlimited Series, and it still has a way to go to reach Dini's Batman: the Animated Adventures level, but it's good, it's holding its own, and here's hoping it gets better.

Later Days.