All right--we're going for a two stone initiative here. Blog needs more content. Dissertation needs to get written. So we'll try a positive affirmation method, whereby I state how long I worked on the diss, and how much I wrote. I will say a disclaimer right now that I will not be posting EVERY time I work on the dissertation, and these blog posts are in no way a reflection of the total labor involved.
So--today, I spent 36 minutes on the dissertation. I wrote approximately 200 words. ...Every little bit counts, ok? It's a Saturday, cut me some slack.
I *might* be a little defensive where the dissertation is concerned.
Later Days.
Showing posts with label writing. Show all posts
Showing posts with label writing. Show all posts
Saturday, October 4, 2014
Friday, November 15, 2013
Language warning: DOOM dissertation
And another quotation from yours truly, this time from my dissertation writing:
More
generally, DOOM
could be considered as the game that cemented the modern conception
of the hard-core gamer, negative stereotypes included. As mentioned
earlier, Sega, in its promotion of the Sega Genesis, attempted to
appeal to teenaged gamers moving out of Nintendo`s “kid”
demographic through connecting coolness to its mascot character
Sonic’s speed; id pursued a similar sense of cool, but accelerated it, through an emphasis on speed, violence, and a culture of competition that drew on both.
Consider this passage from Kushner`s book-length study on id, wherein
he describes Romero’s adoption of a “rock star” persona as the
public face of id, and his trip to Austin with id employee Shawn
Green:
It
was all silent except for the sounds of fingers rattling on keys. But
all that changed as the id guys began to play.
Romero
hurled a few shotgun blasts into an opponent and yelled, ‘Eat that,
fucker!’. The sheepish guy on the computer looked up in fear. Shawn
knew that look—the look of a gamer never heard true, unbridled
smack-talk, just like he’d been the first time he had heard Romero
insult him during a game. But now Shawn was a pro and joined right
in. “Suck it down, monkey fuck!” he called, after firing a few
blasts from his BFG. The gamers cowered. They would learn. (187)
"Suck it down, monkey fuck." I really need to get done this section on DOOM, because it's reminding me about everything I hate about videogames.
Later Days.
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